If we put the hookshot in this game, it’s not going to work.’ We were just going back to what we did before, and is all about doing new things. I eventually just had to say ‘No! Hookshot is gone. There’s lots of fans in the staff, even at pretty high levels, who really like the hookshot and they kept bugging me about it. Complete the SIlent Realm there to find them. Description: Latch on to heavy objects for a speedy ride over. To be specific, it is when youre searching for the Sacred Flames and are in the Lanayru Desert. Go through the path between two unlit torches. If the Spike monsters approach you, use your shield or hookshot to make their spikes retract, hit them with the Hookshot to kill them. Walk forward to the water, jump in and put the iron boots back on. The Clawshot, which I think is what you meant (and functions similarly), is part of the storyline and cannot be skipped without hacking. Stand by a surface that the Hookshot will grab and hold the Hookshot. Once in the temple, take off the iron boots and float up to the ledge. Honestly, the hookshot kind of completely breaks the climbing mechanic. The Hookshot is nonexistent in this game. Your mobility and your speed was just kind of incredible. But in this game, you could do that by climbing and parasailing.įujibayashi: In the early stages of development, we did actually do some tests with double hookshots and just being able to kind of go anywhere, like Spider-Man. ![]() With the hookshot, we always had to give it towards the end of the game, or else players could just go anywhere. But that kind of defeated the purpose of what we wanted to accomplish in Breath of the Wild. Check out what Eiji Aonuma and Hidemaro Fujibayashi have to say below.Īonuma: We did consider using to climb, and then you’d parasail down, but initially when we had the hookshot, it was always that you target something, and that was a game mechanic of itself. However, they ultimately decided going against it as players could climb or parasail to reach anywhere they wanted. If we put the hookshot in this game, it’s not going to work.’ We were just going back to what we did before, and is all about doing new things.When The Legend of Zelda: Breath of the Wild was in development, Nintendo was considering implementing the Hookshot in the game. of equipment (hook shot, 16 Video Games Like The Legend of Zelda: Twilight Princess Based. I eventually just had to say ‘No! Hookshot is gone. This game is a classic, a timeless work of art, a masterpiece. The element that decides this is the weight of the object in comparison to Link. This includes, but is not limited to blocks, targets, wooden beams, chests, and enemies. They are a hook that stretches out on a chain allowing Link to attach to various items and pull himself towards them. ![]() There's lots of fans in the staff, even at pretty high levels, who really like the hookshot and they kept bugging me about it. The Legend of Zelda: Skyward Sword Clawshot is one of the most useful items in the game, so many players will want to collect it as soon as possible. Hookshots are recurring items in The Legend of Zelda series. ![]() Honestly, the hookshot kind of completely breaks the climbing mechanic. "In the early stages of development, we did actually do some tests with double hookshots and just being able to kind of go anywhere, like Spider-Man. But in this game, you could do that by climbing and parasailing."ĭirector Hidemaro Fujibayashi also chimed in on the matter. Explanations also include an audio cue so that you know if you succeedded or not. With the hookshot, we always had to give it towards the end of the game, or else players could just go anywhere. 4,860 views This video explains how to perform a hookshot extension in ocarina of time. “We did consider using to climb, and then you’d parasail down, but initially when we had the hookshot, it was always that you target something, and that was a game mechanic of itself. Aonuma was asked about why the hookshot wasn't included in Breath of the Wild. The following comes from an IGN interview with Eiji Aonuma.
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